This quick tip covers the Wireframe Render Generator,ย a tool for creating wireframe rendering in Cinema 4D easily. Wireframe Generator will allow you to create wireframes from selected objects, and control things like wire and object color, wire thickness and a few other handy attributes.
In this quick tip, I demonstrates the use of Wireframe Generator, showing how it can be employed using a few different techniques and objects in Cinema 4D.
Note!
The displacement option required C4D Studio version.
Sweeet time-saver!! Thank You!!
Powerful man ! thank you a lot !
Wow!!!..Thanx man!!, appreciated
very nice tool, thx a lot!
This is a great tool! Will it be possible to render Isoparms in the Pro Version?
what a wonderful work
thank you brother
really great tool, mate
it’s more then I’m looking for, thanks for sharing
Great tool thnx !
Not work with VrayforC4D. ๐
Will not work with Vray.
Looks really awesome ๐
Super m8!!! Thank you!
Does it work with R15? Let me know
Yes, it works in R15.
well I am disagree, I have R15 and it crashed every time I try to use it. So I would say NO , it is NOT compatible with R15.
For me it works without any problem. But I just make a New Version
Can you give me a return if it’s compatible now or not?
Note: For R15 use Wireframe Render Generator (r13_r14_r15).c4d
Personally using R15 Lite Adobe CC on MacBook Pro, works perfectly fine with no issues.
Very useful! Thank you for doing this and releasing to the community!
Looks promising, just downloaded it. Have to check it out for myself! Thanks!
Can you please tell me how to install it on my Mac.
you don’t need install this tool, you just open the file “Wireframe Render Generator (r13_r14_r15).c4d” in cinema 4d ๐
Awesome ! Really great tool ! But i have an answer to ask.. I’ve seen that it takes a little long time for render, do u have some tip for to lighten a project with your wireframe generator that is yet heavy as polygon number, lights, shadows etc. ?
I put the downloaded files in the plugins directory of C4D, but i cant see the plugin inside C4D. any help?
never mind, problem Solved ๐
Nice!
as mentioned above, you donโt need install this tool.
You just open the file โWireframe Render Generator (r13_r14_r15).c4dโ in cinema 4d ๐
thanks ๐
Great plugin! Thank’s
Hi Mustapha,
In general a very interesting tool. But it does not generate a wireframe consisting out of lines with same thickness. Some are thicker than others.
So I have to continue searching for a good C4D tool that does the job.
Hi Zoran,
You have Volumetric Wireframe GENERATOR but is not for free.
Hi Mustapha,
Thanks for your reply. As I saw your Volumetric Wireframe GENERATOR yesterday I bought it hoping that it would do the job, but I was wrong. Your Volumetric Wireframe GENERATOR do not generate Isoparms only. So I still have the same problem.
But at the same time I wonder why the free version of your Wireframe Generator does not generate even Isoparm lines. Why do they differ in thikness?
Best
Zoran
Hi Zoran,
This tool convert all edges to wireframe.
I have carefully taken note of your remarks. I will probably make an update to add a new functionality “Edge select” it allows you to remove or ignore some edges.
Hello
Thanks for this tool,
but I have load it with the r15 visualize, and it don’t work in editor view, only in render. What I have to do? thanks
Hi,
I haven’t r15 visualize to test it but can you send me a screen shot and the project files?
use this form to send me files.
I wish it supported hex and pentagonal shapes, (the rest of the platonics)
a wireframe generator would be verry handy!
Thanks so much, seriously
thanks, thanks really thanks!!
thank you, Mustapha, very much for sharing!
That really helped me out!
You’re Welcome.
Sorry, how can be used to be effective on a complex object made of multiples elements?
I tried applying it to a null containing the complex object but doesn’t work
Hi,
Try to connect all the object elements.
To do that select all the object elements in object manager and then right click on, in the popup menu click on “Connect Objects” or “Connect Objects + Delete”
Seems also to work by putting everything in a Connect object, than clicking on Make editable while Connect selected, if helpful for others