×
Tag

Morph

Solid To Liquid – How to use multipass rendering

By | Blog | No Comments

This method can be used to create alpha channels for compositing in after effects for example.

Object Buffer 1 correspond to liquid object (Metaball & Bubble)
Object Buffer 2 correspond to solid object
Object Buffer 3 correspond to Object Buffer 1 + Object Buffer 2

Use the Material Luminance passe if you have activated cracked lava.

compositing

SOLID TO LIQUID: V1.5 New Features!

By | Blog | 11 Comments

Here is our new demo reel for Solid To Liquid Tool featuring new effects and animations made with the latest version v1.5. This is our biggest update to Solid To Liquid ever.

Geometry Integration


With this new feature you can use geometric objects such as ( sculptures, reliefs, character…). also offers you multiples parameters to easily control your animation. You no longer need keyframes to build out your animation, all transition parameters are automated. then you will be able to make adjustments that much quicker on a tight deadline.

You can choose between two modes in this new feature
  1. Normal mode: contrary to the “dynamic mode” this mode does not support “Bubble and Metaball object”,
    but it contain a few more new options.
    In this mode you have two types of transition (Linear & Fading).
  2. Dynamic mode: employs the same principle as “Text, Presets & Custom modes”.
    As its name suggests, it supports dynamic objects.

Normal Mode

linear_transition_smal
Dynamic Mode

stl_culpture_small stl_horse_small

Changelog

Version 1.5.4 May 13, 2019
* Improvement The Mini Studio
* Improvement Optimization of our Licensing system (The Products Authorize and Update system)
Version 1.5.3 September 26, 2018
* Fixed Cinema 4D R20 Compatibility
Version 1.5.2  (Upgrade)February 10, 2017
* New New product installer, to quickly and easily update your product.
* Fixed Bug fixed in the "Geometry Mode"
* Improvement Some improvements in the "Mini Studio"
* Many improvements and bug fixes in the Computer authorization system,
for a better optimization.
Version 1.5.1 October 26, 2016
* Fixed Cinema 4D R18 Compatibility
* Added Henceforth you can run Solid To Liquid from the menu Plugins.
Path : Menu Plugins > MF3DP > Solid To Liquid
* Added Reset All Button (Reset all settings to their default values).
* Fixed Geometry mode - Auto disable mettaball and bubble Button in Normal mode.
* Included Geometry mode - Added Bigman 02 object as default geometry.
* Improvement Geometry mode - To use your own geometry, just drop your object under the Connect object [Your Geometry Here!] in the Object Manager.
* Fixed Bug fixed in transition helper.
* Added Computer authorization system.
If you have a licence One Computer you can't use Solid To Liquid on more than one computer. So, you need to buy more license to be able to use this product on more then one computer.

We included a new menu "Check for Update", also an Auto-check for product updates, if there is new update you will be notified imediately.
* Improvement Many other improvements and bug fixes.
Version 1.5.0  (Upgrade)January 27, 2015
  New Feature Geometry Integration
* Improvement added new option in Metaball & Bubble options "Volume distribution"
* Fixed Bug henceforth the "Multicolors" option work properly ( in Bubble options )

Solid To Liquid Tool – For CINEMA 4D

By | Tutorial | 32 Comments
n this Quick Tips, I demonstrate the use of Solid To Liquid Tool, showing how it can be employed using different parameters.

Solid To Liquid Version 1.5 Quick-tip

Solid To Liquid Tool

Allow you to easily create a transitioning effect of solid to liquid form and few other functionality.

  • Choose between three different shape modes which include text, preset, or custom.
  • Two different transitioning modes allowing you to set step or melt for the transition effect.
  • The “Auto Animate” option that creates animation without the use of any keyframes at all.

The Solid To Liquid Tool can also be used to create a demolition or destructive effect as well, using the same physics as the liquid effect.

s_cracked_lavas_liquids_liquid

The Requirements

CINEMA 4D R12, R13, R14, R15, R16, R17, R18, R19 & R20 (Studio version).
How to check your version?

NOTE: MoGraph module and Sub-polygon displacement Required, show the list of all modules used.
Here the comparison chart : https://www.maxon.net/en/products/infosites/product-comparison/

What’s Included?

Buy Now For Only €49

Changelog & Update History

Version 1.5.4 May 13, 2019
* Improvement The Mini Studio
* Improvement Optimization of our Licensing system (The Products Authorize and Update system)
Version 1.5.3 September 26, 2018
* Fixed Cinema 4D R20 Compatibility
Version 1.5.2  (Upgrade)February 10, 2017
* New New product installer, to quickly and easily update your product.
* Fixed Bug fixed in the "Geometry Mode"
* Improvement Some improvements in the "Mini Studio"
* Many improvements and bug fixes in the Computer authorization system,
for a better optimization.
Version 1.5.1 October 26, 2016
* Fixed Cinema 4D R18 Compatibility
* Added Henceforth you can run Solid To Liquid from the menu Plugins.
Path : Menu Plugins > MF3DP > Solid To Liquid
* Added Reset All Button (Reset all settings to their default values).
* Fixed Geometry mode - Auto disable mettaball and bubble Button in Normal mode.
* Included Geometry mode - Added Bigman 02 object as default geometry.
* Improvement Geometry mode - To use your own geometry, just drop your object under the Connect object [Your Geometry Here!] in the Object Manager.
* Fixed Bug fixed in transition helper.
* Added Computer authorization system.
If you have a licence One Computer you can't use Solid To Liquid on more than one computer. So, you need to buy more license to be able to use this product on more then one computer.

We included a new menu "Check for Update", also an Auto-check for product updates, if there is new update you will be notified imediately.
* Improvement Many other improvements and bug fixes.
Version 1.5.0  (Upgrade)January 27, 2015
  New Feature Geometry Integration
* Improvement added new option in Metaball & Bubble options "Volume distribution"
* Fixed Bug henceforth the "Multicolors" option work properly ( in Bubble options )

Volumetric Wireframe GENERATOR Tool For C4D

By | Tutorial | 18 Comments

This quick tip covers the Volumetric Wireframe Generator, a tool that helps you to easily create a volumetric wireframe in Cinema 4D. Also I demonstrates the use of this tool, showing how it can be employed using a few different techniques and objects.

Volumetric Wireframe GENERATOR

Allows you to create a volumetric wire-frames from selected objects, and control things like wire and object color, wire thickness and a few other handy attributes.

The Requirements.

Tested in CINEMA 4D R12, R13, R14, R15 & R16.
NOTE: MoGraph module Required. Visit this page to check if this module is included in your version of CINEMA 4D
http://www.maxon.net/en/products/general-information/general-information/product-comparison.html

What’s Included?

MORPH Preset, Studio, Volumetric Wireframe GENERATOR Tool.

environment studio vwg_icon

BUY NOW For only €24.00