In this Quick Tip, I demonstrates the use of HDRi Studio GENERATOR, showing how it can be employed using different parameters.Showing how to build your own HDRI image inside Cinema 4D. Using the bake texture tag you can make every Cinema 4D scene into a HDRI and use it for lighting with global illumination.
Use the HDRi Studio GENERATOR Without Baking a HDRI Image
HDRi Studio GENERATOR
What is it?
A useful tool that allows you to generate your own studio HDR images.
Quickly generate your HDRI studio with realistic lights directly in Cinema 4D.
NOTE: All parameters is animatable.
What it’s NOT.
This is not a plugin. These tools work seamlessly with Cinema 4D. Just add the HDRi Studio Generator to your scene and all the controls are there to Create your own Studio HDRI.
What’s Included?
Studio Generator for Cinema 4D
3 Custom Light Types & Background Stand
The Requirements.
- MoGraph module Required. Visit this page to check if this module is included in your version of CINEMA 4D:
http://www.maxon.net/en/products/general-information/general-information/product-comparison.html - Tested in CINEMA 4D R12, R13, R14, R15, R16, R17 & R18
Price: €24.99
Street Disaster Scene VFX
I use Photoshop for Matte painting and for Camera mapping (Projection Man) in Cinema 4D, Compositing in After Effects.
Photo Source
Water Street New York (1978) Photography By THOMAS STRUTH
In part one of this tutorial, I show you how to set up a camera projected scene in Cinema 4D using a photograph. then in part two I show you how to Using the External Compositing tag and AEC export for transferring 3D information from CINEMA 4D to After Effects.
And the third part is dedicated to compositing in After Effects, using Optical Flares Plugin for the lamp post.
Watch the short video below to complete this tutorial!
Just a small correction concerning “How to use projection man”
In this tip i show how to use only one camera for all layers to create a Projection.
Paris Freeze Time
Camera Mapping in Cinema 4D & Compositing in After Effects.
Photo Source by Lyodoh KANEKO
Music : Edith Piaf – Paris – 1949
Camera Mapping allows you to project a texture (in most cases a photograph) on some simple geometry to create a 3D object that can be used in more then one camera angle. Of course the angle is limited but small movements are possible, which is often sufficent. This technique is based on recreating the original camera postion, angle and optical settings. If you have precise information on this you can use it directly, but in many cases some adjustment by sight will suffice.
Visit the Tips & Techniques – Camera a basic tutorial from maxon.net.
Here’s some examples of using images with basic geometry, from Video Copilot Blog.